This week I have been studying Fluids in Maya, well actually it's just been today. And I believe it's been a very productive day. I did a short course on digital tutors (which I have a subscription) on the basics of fluids. I rather enjoyed it and hope to work more with them.
So I took a few renders of each phase. First up is the default fluid emitter which looks just like a line of smoke.
I thought it looked really cool.
then I merged 2 emitters together in 2 different colours. They blended together as they collided, also looks pretty cool.
The next step was adding volume in 3D space, I kind of laughed when doing this as it looked like shaving cream. So I made it hot pink instead so it didn't look as funny.
It's so frothy, But these were just experiments so I could get a feel for all the attributes.
Next was a noise filter, There is no emitter in this image just a plane inside the container.
I then added an emitter and the colours all swirled, I forgot to render that.
I learned how to use the visor editor with presets. I always wondered how it worked, and now I know.
This was the preset I used. Fluffy Smoke.
Then I made smoke collide with objects.
This was fun and very valuable to know for our upcoming production.
After I finished all 27 videos I decided to take a look at oceans. In our production there is a scene with a character fishing. I was originally going to have a plane used for water but decided to play with the Ocean tool and shader instead.
This is the setting I chose. The tutorial was all wispy and rough with foam. But I needed a gentle lake sort of look. As the character is no where near the ocean.
I played around some more and made a plane underneath with a sand texture I picked up on Creative Crash.
This was how it turned out, It needs more work.
But as you can see the sand underneath looks all motley and there is a nice calm feeling about it.
So this is what I have done today, But the week is young I am doing some cool designs for the environment which I shall post up later this week, They look pretty cute. But then again designing, modelling and texturing are my element. I just worry about my team mates who will be animating the film.
Here's hoping all looks good. ^_^
Til next time....









Looks cool. You're very inquisitive, great to see!
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