Sunday, 29 September 2013

Week Ten

This week I was working on lighting for our first scene. I first started to play with setting to see what I got. This wasn't working for me, so I went online to find a nice simple tutorial. And I did, the setup only had one light in it.


This was the render I did first with a purple glow. I liked it, but it was missing something. So I took the purple down and got this.


Still wasn't right. So I added an area light in and off to the side which I gave the purple glow to.


This turned out great. Though I had to re position my area light as it was giving too much brightness to one side. After I pulled it back, and set up my render properly. i did a batch render which I will be using for my show reel.


I am happy with the out come. My next step will be having my character in the scene to see how well she is lit.

I also had to do some minor details on the rigs as there were some skinning issues. This has all been sorted out. Had a slight tif with a teacher over the auto rig I used. I don't believe it is wise to say that because one thing works for you, it has to work for everyone. I had a problem so I fixed it on my own. 

I have also downloaded a free version of the 'pulldownit' plug in for Maya and will do some tests to make a crack in the ground for when the dragon falls. My teams is a tad skeptical about this method, but I talked with one of the lecturers and feel that this will be the best looking option.

Well that was my week so far.

Til next time...

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